Not cheaters getting ban. Wow.

Marco1
Archmage
I agree Seldon
But for GA the simple way to deal seems to be "it's your fault"
From a commercial point of view this is not good or smart
comicy
Archmage
I guessed it's exploit-all-out time for everyone.

Fix your exploits and enhance your code, GA! If you want to call it cheating, be my guest.

For example, there are some easy ways to prevent alt-farming if you don't like it.

No UDID is needed in any case.

- Record mage names of structures and mages which got destroyed/banned by the same player. Your automated system can easily track if high number of such occurrences happened. If so, send out alert emails to all accounts involved, both providers and consumers. Suspend all accounts for 3 days. After 3 times of the same behavior, ban all of them.

- Limit the number of times the same account can be logged out. Do it from SERVER side! If you can't log out, you can't switch accounts. Let's say 2 times every day. You can't prevent alt-farming 100% from happening this way but it will make alt-farmers very difficult to complete 3-mage missions to the minimum. Of course, if people have 4 iDevices (1 for main account and 3 for alt-accounts) and still do it anyway, we should applaud them for their relentless effort.

Just some suggestions.
Marco1
Archmage
A very good suggestions Comicy
You have my support
Anvar
Archmage
Yeah, remove logout or only make it active between rounds.
Anvar
Archmage
Also, there should be tiering to account punishment:

1.verbal/email warning
2.short temporary ban (1day-1 round)
3.long temporary ban (1week or campaign-1 month)
4.permanent account ban
5.permanent ban from using an particular email

Or, something similar. The issues here appear to have some greyscale. The punishment should as well.
Marco1
Archmage
If GA only take half of the community brainstorming they can really be the first

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