Baldr's Bonfire
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- Nekosama
- Awakened
can kick you but fast. But worth a couple banishes for the 150 energy. Seems a bit random who gets them and enough energy that it could sway a campaign.
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- Seil
- Awakened
A great addition and a step in the right direction. More "boss" type spirits would be great, split rewards would really be useful here though. I haven't personally seen the exp reward(since I can't at max) but I hear it's kind've pathetic considering if it's the 500 I heard, that barely tops a Koschei yet these guys hit harder and havs 2x the health of a Koschei.
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- Nekosama
- Awakened
As an after though a more burly icon or maybe another start to make it stand out would be nifty.
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- Seil
- Awakened
I'll second that notion. It should be a bit more special
looking like any other rare fire Tiermes isn't all that cool afterall.
looking like any other rare fire Tiermes isn't all that cool afterall.
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- RosradVolcae
- Awakened
Ah. So this is what I killed this morning. That thing was a beast, but the 150 power is a decent reward. I wish battle command beacons offered something similar or better as a reward.
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- Stoney
- Archmage
Couple of guys shooting one at the same time. No need to spend manabottles. Matter of luck who gets it. So far luck hasn't been on my side.
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- Aurelius
- Staff
Battlegroup Beacons are intended to counterbalance efficient Harvesting, not to boost it further. That's why there is currently no real reward for destroying those Beacons. That said, sometimes the target of the Beacon actually does benefit, because it's easy to fight back if you are prepared to fight with Catchers and Wards.
Aurelius
Aurelius
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- Bart274
- Awakened
Nekosama
As an after though a more burly icon or maybe another start to make it stand out would be nifty.
I suggest you make a whole new house just for the rare 'bosses' like the Baldr's Bonfire: there are 4 elemental types used in ancient philosophies, but you only use 3 types as houses for the spirits. I suggest you use the element 'Wind' as the fourth house for those bosses