Baldr's Bonfire

Aurelius
Staff
/discuss


Aurelius
Nekosama
Awakened
can kick you but fast. But worth a couple banishes for the 150 energy. Seems a bit random who gets them and enough energy that it could sway a campaign.
Seil
Awakened
A great addition and a step in the right direction. More "boss" type spirits would be great, split rewards would really be useful here though. I haven't personally seen the exp reward(since I can't at max) but I hear it's kind've pathetic considering if it's the 500 I heard, that barely tops a Koschei yet these guys hit harder and havs 2x the health of a Koschei.
Nekosama
Awakened
As an after though a more burly icon or maybe another start to make it stand out would be nifty.
Seil
Awakened
I'll second that notion. It should be a bit more special looking like any other rare fire Tiermes isn't all that cool afterall.
TopFlight
Awakened
I'd kill it some more if I can find any
RosradVolcae
Awakened
Ah. So this is what I killed this morning. That thing was a beast, but the 150 power is a decent reward. I wish battle command beacons offered something similar or better as a reward.
Stoney
Archmage
Couple of guys shooting one at the same time. No need to spend manabottles. Matter of luck who gets it. So far luck hasn't been on my side.
Aurelius
Staff
Battlegroup Beacons are intended to counterbalance efficient Harvesting, not to boost it further. That's why there is currently no real reward for destroying those Beacons. That said, sometimes the target of the Beacon actually does benefit, because it's easy to fight back if you are prepared to fight with Catchers and Wards.

Aurelius
Bart274
Awakened
Nekosama
As an after though a more burly icon or maybe another start to make it stand out would be nifty.


I suggest you make a whole new house just for the rare 'bosses' like the Baldr's Bonfire: there are 4 elemental types used in ancient philosophies, but you only use 3 types as houses for the spirits. I suggest you use the element 'Wind' as the fourth house for those bosses

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